We have an update rolling out around midnight PST tonight, 11/11. Since we have notes ready, we figured we'd post them ahead of the update going out. Check out the fixes below:



  • More backend fixes to prevent crashes and improve stability across all modes and all platforms
  • Riot Shield:
    • Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations
    • Fixed an issue where the Riot Shield stow on the players back when using Stim. (Tactical)
  • Footsteps
    • Now always play walk footstep sounds when in ADS and crouch independent of speed
    • Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick
  • Challenges
    • General fix for the UI and Challenge state getting out of sync
    • Fix for a challenge related error that could occur; DEV ERROR 5476
    • Fix for Mission Challenge description, “Get Kills with a Burst Weapons” being too vague. Challenge can be completed with the FR 5.56
  • Piccadilly:
    • Spawn tuning while playing TDM and Domination
    • Domination flag adjustments; B Flag is now near the busses instead of the center fountain
  • Weapons:
    • ARs: Minor hipspread adjustment
    • 725: Reduce range
    • M4: increase hip spread, decrease damage to the head
    • FAL: Reduced recoil, increased ADS speed
    • EB-14: Increase ADS speed
    • Miscellaneous ammo reserve adjustments upon spawning to be in-line with other weapons of their class
  • Special Operations:
    • Fix for a bug where a player using the Overkill perk with an SMG as their secondary would sometimes spawn without a primary weapon when joining a match in progress