It’s the last full day of the Call of Duty: Modern Warfare Crossplay Open Beta! We want to thank you all again so much for joining us and talking with us all weekend long. Betas are always an exciting time for us and we couldn’t do this without you, so thank you!
And don’t forget! As a token of our appreciation, be sure you’ve reached level 10 before the Beta ends to get your hands on the Hammer Shotgun weapon blueprint that will be waiting for you on launch day, October 25th!
Weekend Two Breakdown:
Open: 6PM PST Friday, September 20th – 10AM PST Monday, September 23rd
The rest of the Open Beta period, running to the morning of Monday, September 23, is accessible to all players on PlayStation, Xbox One, or PC, regardless of pre-ordered status. If you’ve got an Xbox One, Xbox Live Gold is required to play. If you have a PC, a Battle.net account is required to play. Other than these prerequisites and an internet connection, you should have everything you need to play. As a reminder, the Weekend 2 of the Beta Test will include Crossplay.
What’s Being Added in Day Four:
6v6 Gun Runner
6v6 Hackney Yard (Day)
6v6 Azhir Cave (Day)
10v10 Grazna Raid
Game Mode Filter: TDM (Team Deathmatch)
Game Mode Filter: HQ (Headquarters)
Game Mode Filter: Dom (Domination)
Game Mode Filter: Cyber Attack
Game Mode Filter: 10v10 HQ (Headquarters)
Game Mode Filter: 10v10 Dom (Domination)
Featured Playlist: 32v32 Ground War (Karst River Quarry)
Featured Playlist: Realism; TDM (Hackney Yard, Azhir Cave, Gun Runner)
Other Intel: Mode Filter Feature: Unlocked, Level Cap 30
We’re in the last few hours of the final full day of the Beta and you all have provided such amazing feedback to us since the start of weekend two! Thank you so much for talking with us and sharing your thoughts. You are helping us make the game even better as we get closer to launch and we couldn’t be more thankful. We'll continue to update you on the status of these bugs after the Beta ends as well!
Feedback We’re Looking Into:
Since the Beta kicked off, we’ve been tracking your feedback and we’ll continue to do so throughout the weekend. This isn’t everything you’ve reported, but here are some of the bugs and fixes we’ve been tracking…
Blurriness while ADSing or on the matchmaking screen on PC
Crashes on Xbox One and PC (please check existing threads on here if you’re experiencing one of these crashes)
Players are unable to chat with console platforms while on PC
Players were able to change their input device midmatch. We deployed a fix for this during the beta.
Recon Drone UI staying on screen after using
Juggernaut Suit not spawning out of the crate and the mask staying on screen after the player has died in the suit and respawned back in to match
Ground War: In some cases, players would spawn or be ‘pushed’ under the map, allowing them to kill enemy players while being hidden. Friendlies are also able to spawn on under the map as well. We’re looking into how you spawn on your teammates as well as spawning in on vehicles in general, too.
Players are unable to shoot through open rails/towers
Screen tearing on character and weapon models on Xbox
VTOL Jet firing through the roof of various buildings in Quarry
Suppressed M13 still uses normal audio sounds
Settings not saving on PC
FOV Slider setting reverting to default after loading into the map. This has been fixed.
Doors not opening or closing as intented. In some cases, players are able to see through closed doors.
Cyber Attack: Unable to defuse the bomb. Unable to pick up a weapon after being revived
Various audio bugs where the only audio being played is of vehicles, no audio, or only weapons
Xbox users: We know of a bug with invites and joining up from the Xbox Dashboard. While this is being investigated, you can still send invites and join up with friends within the game.
Staying as a Party after a match: After completing a match as a party, some players are unable to find a new match and are stuck in the matchmaking lobby. We're still looking into this issue, but in the meantime, disbanding your party and joining back up is a temporary solution while we work on a fix.
Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
Voice chat: Voice chat is inconsistent when joining up with players on other platforms. This is being investigated.
Are you running into crashes on PC? Submit your info on our Support thread! HERE